Chameleon Tables: Using context information in everyday objects

Ted Selker, Ernesto Arroyo, Win Burleson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Scopus citations

Abstract

The Chameleon Table project created a set of hexagonal tables. They are modular and are able to snap together. The design portrays some goals that can be achieved by having a table that is aware of changes in its surroundings and includes this as part of its technology. By creating this infrastructure, we have been able to make several scenarios including musical instruments, sending messages between tables, and menus that change with apparent use in a food scenario. This paper also shows the use of a network for broadcasting context information.

Original languageEnglish (US)
Title of host publicationConference on Human Factors in Computing Systems - Proceedings
EditorsL. Terveen, D. Wixon, E. Comstock, A. Sasse
Pages580-581
Number of pages2
StatePublished - 2002
Externally publishedYes
EventConference on Human Factors in Computing Systems - Minneapolis, MN, United States
Duration: Apr 20 2002Apr 25 2002

Other

OtherConference on Human Factors in Computing Systems
CountryUnited States
CityMinneapolis, MN
Period4/20/024/25/02

Keywords

  • Context aware design
  • Information appliances
  • Sensor design
  • Ubiquitous computing

ASJC Scopus subject areas

  • Computer Science(all)
  • Social Sciences(all)
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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  • Cite this

    Selker, T., Arroyo, E., & Burleson, W. (2002). Chameleon Tables: Using context information in everyday objects. In L. Terveen, D. Wixon, E. Comstock, & A. Sasse (Eds.), Conference on Human Factors in Computing Systems - Proceedings (pp. 580-581)