TY - GEN
T1 - Bounded Rational Game-theoretical Modeling of Human Joint Actions with Incomplete Information
AU - Wang, Yiwei
AU - Shintre, Pallavi
AU - Amatya, Sunny
AU - Zhang, Wenlong
N1 - Funding Information:
This material is based upon work supported by the National Science Foundation under Grant No. CMMI-1944833.
Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - As humans and robots start to collaborate in close proximity, robots are tasked to perceive, comprehend, and anticipate human partners' actions, which demands a predictive model to describe how humans collaborate with each other in joint actions. Previous studies either simplify the collaborative task as an optimal control problem between two agents or do not consider the learning process of humans during repeated interaction. This idyllic representation is thus not able to model human rationality and the learning process. In this paper, a bounded-rational and game-theoretical human cooperative model is developed to describe the cooperative behaviors of the human dyad. An experiment of a joint object pushing collaborative task was conducted with 30 human subjects using haptic interfaces in a virtual environment. The proposed model uses inverse optimal control (IOC) to model the reward parameters in the collaborative task. The collected data verified the accuracy of the predicted human trajectory generated from the bounded rational model excels the one with a fully rational model. We further provide insight from the conducted experiments about the effects of leadership on the performance of human collaboration.
AB - As humans and robots start to collaborate in close proximity, robots are tasked to perceive, comprehend, and anticipate human partners' actions, which demands a predictive model to describe how humans collaborate with each other in joint actions. Previous studies either simplify the collaborative task as an optimal control problem between two agents or do not consider the learning process of humans during repeated interaction. This idyllic representation is thus not able to model human rationality and the learning process. In this paper, a bounded-rational and game-theoretical human cooperative model is developed to describe the cooperative behaviors of the human dyad. An experiment of a joint object pushing collaborative task was conducted with 30 human subjects using haptic interfaces in a virtual environment. The proposed model uses inverse optimal control (IOC) to model the reward parameters in the collaborative task. The collected data verified the accuracy of the predicted human trajectory generated from the bounded rational model excels the one with a fully rational model. We further provide insight from the conducted experiments about the effects of leadership on the performance of human collaboration.
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U2 - 10.1109/IROS47612.2022.9982108
DO - 10.1109/IROS47612.2022.9982108
M3 - Conference contribution
AN - SCOPUS:85146335368
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 10720
EP - 10725
BT - IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022
Y2 - 23 October 2022 through 27 October 2022
ER -