Architectural approaches for multimedia processing: (Invited paper)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The recent advances in VLSI technology, high-speed processor designs, Internet/Intranet implementations, broadband networks (ATM and ISDN) and compression standards (JPEG, MPEG, H.261, H.263 and G.273) are leading to the popularity of multimedia applications. Examples include, video over the internet, interactive TV, distance learning, telemedicine, and digital libraries. Multimedia refers to a combination of various media types including text, audio, 2D and 3D graphics, animation, images and video. Visual media (image, video and graphics) proliferation in multimedia applications demands high-powered compute engines, large storage devices, and high bandwidth networks for processing, storage, and transport of image/video data. Visual media processing poses challenges from several perspectives, specifically from the points of view of real-time implementation and scalability. There has been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. Note that a variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. The objective of this paper to present a summary of the various architectural alternatives that exist for multimedia processing.

Original languageEnglish (US)
Title of host publicationParallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings
PublisherSpringer Verlag
Pages196-210
Number of pages15
Volume1557
ISBN (Print)3540656413, 9783540656418
DOIs
StatePublished - 1999
Event4th International ACPC Conference on Parallel Computation, ACPC 1999 - Salzburg, Austria
Duration: Feb 16 1999Feb 18 1999

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume1557
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other4th International ACPC Conference on Parallel Computation, ACPC 1999
CountryAustria
CitySalzburg
Period2/16/992/18/99

Fingerprint

Multimedia
Multimedia Applications
Processing
Interactive TV
Telemedicine
ATM Networks
3D Graphics
Distance Learning
Internet
Digital Libraries
Motion Picture Experts Group standards
Parallel Processing
Proliferation
Animation
Intranets
Broadband networks
Digital libraries
Broadband
Voice/data communication systems
Distance education

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Panchanathan, S. (1999). Architectural approaches for multimedia processing: (Invited paper). In Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings (Vol. 1557, pp. 196-210). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 1557). Springer Verlag. https://doi.org/10.1007/3-540-49164-3_19

Architectural approaches for multimedia processing : (Invited paper). / Panchanathan, Sethuraman.

Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings. Vol. 1557 Springer Verlag, 1999. p. 196-210 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 1557).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Panchanathan, S 1999, Architectural approaches for multimedia processing: (Invited paper). in Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings. vol. 1557, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 1557, Springer Verlag, pp. 196-210, 4th International ACPC Conference on Parallel Computation, ACPC 1999, Salzburg, Austria, 2/16/99. https://doi.org/10.1007/3-540-49164-3_19
Panchanathan S. Architectural approaches for multimedia processing: (Invited paper). In Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings. Vol. 1557. Springer Verlag. 1999. p. 196-210. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/3-540-49164-3_19
Panchanathan, Sethuraman. / Architectural approaches for multimedia processing : (Invited paper). Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings. Vol. 1557 Springer Verlag, 1999. pp. 196-210 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
@inproceedings{2392cfb392254c28bc858d4be369d601,
title = "Architectural approaches for multimedia processing: (Invited paper)",
abstract = "The recent advances in VLSI technology, high-speed processor designs, Internet/Intranet implementations, broadband networks (ATM and ISDN) and compression standards (JPEG, MPEG, H.261, H.263 and G.273) are leading to the popularity of multimedia applications. Examples include, video over the internet, interactive TV, distance learning, telemedicine, and digital libraries. Multimedia refers to a combination of various media types including text, audio, 2D and 3D graphics, animation, images and video. Visual media (image, video and graphics) proliferation in multimedia applications demands high-powered compute engines, large storage devices, and high bandwidth networks for processing, storage, and transport of image/video data. Visual media processing poses challenges from several perspectives, specifically from the points of view of real-time implementation and scalability. There has been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. Note that a variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. The objective of this paper to present a summary of the various architectural alternatives that exist for multimedia processing.",
author = "Sethuraman Panchanathan",
year = "1999",
doi = "10.1007/3-540-49164-3_19",
language = "English (US)",
isbn = "3540656413",
volume = "1557",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "196--210",
booktitle = "Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings",
address = "Germany",

}

TY - GEN

T1 - Architectural approaches for multimedia processing

T2 - (Invited paper)

AU - Panchanathan, Sethuraman

PY - 1999

Y1 - 1999

N2 - The recent advances in VLSI technology, high-speed processor designs, Internet/Intranet implementations, broadband networks (ATM and ISDN) and compression standards (JPEG, MPEG, H.261, H.263 and G.273) are leading to the popularity of multimedia applications. Examples include, video over the internet, interactive TV, distance learning, telemedicine, and digital libraries. Multimedia refers to a combination of various media types including text, audio, 2D and 3D graphics, animation, images and video. Visual media (image, video and graphics) proliferation in multimedia applications demands high-powered compute engines, large storage devices, and high bandwidth networks for processing, storage, and transport of image/video data. Visual media processing poses challenges from several perspectives, specifically from the points of view of real-time implementation and scalability. There has been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. Note that a variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. The objective of this paper to present a summary of the various architectural alternatives that exist for multimedia processing.

AB - The recent advances in VLSI technology, high-speed processor designs, Internet/Intranet implementations, broadband networks (ATM and ISDN) and compression standards (JPEG, MPEG, H.261, H.263 and G.273) are leading to the popularity of multimedia applications. Examples include, video over the internet, interactive TV, distance learning, telemedicine, and digital libraries. Multimedia refers to a combination of various media types including text, audio, 2D and 3D graphics, animation, images and video. Visual media (image, video and graphics) proliferation in multimedia applications demands high-powered compute engines, large storage devices, and high bandwidth networks for processing, storage, and transport of image/video data. Visual media processing poses challenges from several perspectives, specifically from the points of view of real-time implementation and scalability. There has been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. Note that a variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. The objective of this paper to present a summary of the various architectural alternatives that exist for multimedia processing.

UR - http://www.scopus.com/inward/record.url?scp=22444452937&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=22444452937&partnerID=8YFLogxK

U2 - 10.1007/3-540-49164-3_19

DO - 10.1007/3-540-49164-3_19

M3 - Conference contribution

AN - SCOPUS:22444452937

SN - 3540656413

SN - 9783540656418

VL - 1557

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

SP - 196

EP - 210

BT - Parallel Computation - 4th International ACPC Conference Including Special Tracks on Parallel Numerics (ParNum 1999) and Parallel Computing in Image Processing, Video Processing, and Multimedia, Proceedings

PB - Springer Verlag

ER -