Abstract
It would be desirable, in terms of energy conservation, to use a low complexity approximate algorithm to do all DCT and IDCT computation in an MPEG-2 video codec. However, there is a significant quality penalty associated with this approach that may not always be acceptable. A practical algorithmic method is studied here for achieving scalable energy reduction during DCT and IDCT computation in MPEG-2 video codecs at the expense of reasonable amounts of quality. For example, by applying exact and approximate DCT/IDCT algorithms appropriately, the energy consumption of DCT and IDCT execution in two video codecs communicating with one another can be reduced by 8% for quality reduction of 0.4 dB average PSNR, 14% for 0.8 dB reduction, or 22% for 1.4 dB reduction.
Original language | English (US) |
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Title of host publication | ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings |
Pages | 1209-1212 |
Number of pages | 4 |
Volume | 2 |
State | Published - 2001 |
Event | 2001 IEEE Interntional Conference on Acoustics, Speech, and Signal Processing - Salt Lake, UT, United States Duration: May 7 2001 → May 11 2001 |
Other
Other | 2001 IEEE Interntional Conference on Acoustics, Speech, and Signal Processing |
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Country/Territory | United States |
City | Salt Lake, UT |
Period | 5/7/01 → 5/11/01 |
ASJC Scopus subject areas
- Electrical and Electronic Engineering
- Signal Processing
- Acoustics and Ultrasonics