TY - GEN
T1 - A Vibrothermal Haptic Display for Socio-emotional Communication
AU - Gharat, Shubham Shriniwas
AU - Shetty, Yatiraj
AU - McDaniel, Troy
N1 - Funding Information:
Acknowledgements. The authors would like to thank Arizona State University for their funding support through MORE (Mater’s Opportunity for Research in Engineering) Scholarship and GPSA-GRSP (Graduate Research Support Program) for this research project. This work was also supported in part by the National Science Foundation (Grant No. 1828010).
Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - Touch plays a vital role in maintaining human relationships through social and emotional communication. The proposed haptic display prototype generates stimuli in vibrotactile and thermal modalities toward simulating social touch cues between remote users. High-dimensional spatiotemporal vibrotactile-thermal (vibrothermal) patterns were evaluated with ten participants. The device can be wirelessly operated to enable remote communication. In the future, such patterns can be used to richly simulate social touch cues. A research study was conducted in two parts: first, the identification accuracy of vibrothermal patterns was explored; and second, the relatability of vibrothermal patterns to social touch experienced during social interactions was evaluated. Results revealed that while complex patterns were difficult to identify, simpler patterns, such as SINGLE TAP and HOLD, were highly identifiable and highly relatable to social touch cues. Directional patterns were less identifiable and less relatable to the social touch cues experienced during social interaction.
AB - Touch plays a vital role in maintaining human relationships through social and emotional communication. The proposed haptic display prototype generates stimuli in vibrotactile and thermal modalities toward simulating social touch cues between remote users. High-dimensional spatiotemporal vibrotactile-thermal (vibrothermal) patterns were evaluated with ten participants. The device can be wirelessly operated to enable remote communication. In the future, such patterns can be used to richly simulate social touch cues. A research study was conducted in two parts: first, the identification accuracy of vibrothermal patterns was explored; and second, the relatability of vibrothermal patterns to social touch experienced during social interactions was evaluated. Results revealed that while complex patterns were difficult to identify, simpler patterns, such as SINGLE TAP and HOLD, were highly identifiable and highly relatable to social touch cues. Directional patterns were less identifiable and less relatable to the social touch cues experienced during social interaction.
KW - Social touch
KW - Spatiotemporal patterns
KW - Thermal display
KW - Wearable tactile display
UR - http://www.scopus.com/inward/record.url?scp=85119841854&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85119841854&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-90963-5_2
DO - 10.1007/978-3-030-90963-5_2
M3 - Conference contribution
AN - SCOPUS:85119841854
SN - 9783030909628
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 17
EP - 30
BT - HCI International 2021 - Late Breaking Papers
A2 - Stephanidis, Constantine
A2 - Kurosu, Masaaki
A2 - Chen, Jessie Y.C.
A2 - Fragomeni, Gino
A2 - Streitz, Norbert
A2 - Konomi, Shin’ichi
A2 - Degen, Helmut
A2 - Ntoa, Stavroula
PB - Springer Science and Business Media Deutschland GmbH
T2 - 23rd International Conference on Human-Computer Interaction, HCII 2021
Y2 - 24 July 2021 through 29 July 2021
ER -