A rough sketch of the freehand drawing process blending the line between action and artifact

Piyum Fernando, Jennifer Weiler, Anastasia Kuznetsov

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Dynamic elements of the drawing process (e.g., order of compilation, speed, length, and pressure of strokes) are considered important because they can reveal the technique, process, and emotions of the artist. To explore how sensing, visualizing, and sharing these aspects of the creative process might shape art making and art viewing experiences, we designed a research probe which unobtrusively tracks and visualizes the movement and pressure of the artist’s pencil on an easel. Using our probe, we conducted studies with artists and experienced art viewers, which reveal digital and physical representations of creative process as a means of reflecting on a multitude of factors about the finished artwork, including technique, style, and the emotions of the artists. We conclude by discussing future directions for HCI systems that sense and visualize aspects of the creative process in digitally-mediated arts, as well as the social considerations for sharing and curating intimate process information.

Original languageEnglish (US)
Title of host publicationCHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450359702
DOIs
StatePublished - May 2 2019
Externally publishedYes
Event2019 CHI Conference on Human Factors in Computing Systems, CHI 2019 - Glasgow, United Kingdom
Duration: May 4 2019May 9 2019

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2019 CHI Conference on Human Factors in Computing Systems, CHI 2019
CountryUnited Kingdom
CityGlasgow
Period5/4/195/9/19

Fingerprint

Human computer interaction

Keywords

  • Curation
  • Digitally-mediated art
  • Fine arts
  • Process

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

Cite this

Fernando, P., Weiler, J., & Kuznetsov, A. (2019). A rough sketch of the freehand drawing process blending the line between action and artifact. In CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Conference on Human Factors in Computing Systems - Proceedings). Association for Computing Machinery. https://doi.org/10.1145/3290605.3300312

A rough sketch of the freehand drawing process blending the line between action and artifact. / Fernando, Piyum; Weiler, Jennifer; Kuznetsov, Anastasia.

CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 2019. (Conference on Human Factors in Computing Systems - Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Fernando, P, Weiler, J & Kuznetsov, A 2019, A rough sketch of the freehand drawing process blending the line between action and artifact. in CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery, 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, United Kingdom, 5/4/19. https://doi.org/10.1145/3290605.3300312
Fernando P, Weiler J, Kuznetsov A. A rough sketch of the freehand drawing process blending the line between action and artifact. In CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery. 2019. (Conference on Human Factors in Computing Systems - Proceedings). https://doi.org/10.1145/3290605.3300312
Fernando, Piyum ; Weiler, Jennifer ; Kuznetsov, Anastasia. / A rough sketch of the freehand drawing process blending the line between action and artifact. CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 2019. (Conference on Human Factors in Computing Systems - Proceedings).
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