A role-playing game development for supporting interventions to reduce household greenhouse gas emissions: Transdisciplinary pathways and challenges

Datu B. Agusdinata, Muhammad A. Hanif, Heide K. Lukosch, Excel Ortega

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Households generate significant direct and indirect greenhouse gas emissions. Designing effective interventions to reduce such emissions can be informed by role-playing games (RPG). A transdisciplinary team consisting of scientists and social actors from other sectors worked together to develop an RPG in which technological and behavioral interventions to reduce household consumption of food, energy and water resources were studied and simulated in a gaming environment. The chapter describes some challenges and benefits in the transdisciplinary RPG development process. The disciplines involved included behavioral psychology, economics, engineering and computer science. Inputs from each discipline combined with feedback from social actors that included city government, utility companies and community members, facilitated continuous improvements to the RPG’s design.

Original languageEnglish (US)
Title of host publicationA Research Agenda for Environmental Management
PublisherEdward Elgar Publishing Ltd.
Pages159-168
Number of pages10
ISBN (Electronic)9781788115193
ISBN (Print)9781788115186
DOIs
StatePublished - Jan 1 2019

ASJC Scopus subject areas

  • General Earth and Planetary Sciences
  • General Environmental Science
  • General Social Sciences
  • General Agricultural and Biological Sciences

Fingerprint

Dive into the research topics of 'A role-playing game development for supporting interventions to reduce household greenhouse gas emissions: Transdisciplinary pathways and challenges'. Together they form a unique fingerprint.

Cite this