Abstract
We propose a new switching format for multiprocessor networks, which we call Conflict Sense Routing Protocol. This switching format is a hybrid of packet and circuit switching, and combines advantages of both. We initially present the protocol in a way applicable to a general topology. We then present an implementation of this protocol for a hypercube computer and a particular routing algorithm. We also analyze the steady-state throughput of the hypercube implementation for random node-to-node communications.
Original language | English (US) |
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Pages (from-to) | 693-703 |
Number of pages | 11 |
Journal | IEEE Transactions on Computers |
Volume | 45 |
Issue number | 6 |
DOIs | |
State | Published - 1996 |
Externally published | Yes |
Keywords
- Hypercubes
- Packet and circuit switching
- Random one-to-one communications
- Throughput
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Hardware and Architecture
- Computational Theory and Mathematics