A comparison of gains between educational games and a traditional ITS

G. Tanner Jackson, Chutima Boonthum-Denecke, Danielle McNamara

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Intelligent Tutoring Systems (ITSs) have begun to incorporate game-based components in an attempt to balance the learning benefits of ITSs with the motivational benefits of games. iSTART-ME (Motivationally Enhanced) is a new game-based learning environment that was developed on top of an existing ITS (iSTART). In a multi-session labbased efficacy study with 125 high school students, those students with a low prior reading ability who were trained by a game-based tutoring system (iSTART-ME) or a traditional intelligent tutoring system (iSTART-Regular) performed significantly better on posttest measures than students assigned to a time-delayed control condition. Additionally, the low reading ability students who interacted with the game-based system had a tendency to gain more than students in the traditional ITS system.

Original languageEnglish (US)
Title of host publicationProceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25
Pages444-449
Number of pages6
StatePublished - 2012
Event25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25 - Marco Island, FL, United States
Duration: May 23 2012May 25 2012

Other

Other25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25
CountryUnited States
CityMarco Island, FL
Period5/23/125/25/12

Fingerprint

Intelligent systems
Students

ASJC Scopus subject areas

  • Artificial Intelligence

Cite this

Jackson, G. T., Boonthum-Denecke, C., & McNamara, D. (2012). A comparison of gains between educational games and a traditional ITS. In Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25 (pp. 444-449)

A comparison of gains between educational games and a traditional ITS. / Jackson, G. Tanner; Boonthum-Denecke, Chutima; McNamara, Danielle.

Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25. 2012. p. 444-449.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Jackson, GT, Boonthum-Denecke, C & McNamara, D 2012, A comparison of gains between educational games and a traditional ITS. in Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25. pp. 444-449, 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25, Marco Island, FL, United States, 5/23/12.
Jackson GT, Boonthum-Denecke C, McNamara D. A comparison of gains between educational games and a traditional ITS. In Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25. 2012. p. 444-449
Jackson, G. Tanner ; Boonthum-Denecke, Chutima ; McNamara, Danielle. / A comparison of gains between educational games and a traditional ITS. Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference, FLAIRS-25. 2012. pp. 444-449
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