Arts & Humanities
Cohesion
53%
Linguistic Features
39%
Natural Language Processing (NLP)
31%
Self-explanation
27%
Computational
25%
Tutoring
22%
L2 Learners
22%
L2 Writing
21%
Latent Semantic Analysis
20%
Discourse
18%
Reading Comprehension
17%
Reader
17%
Word Frequency
16%
Writing Proficiency
14%
Expository Text
12%
Proficiency
11%
Writer
11%
Writing Strategies
11%
Grade Level
11%
Lexical Proficiency
11%
TOEFL
10%
Text Comprehension
10%
Generation Effect
9%
Lexical Development
9%
Readability
8%
Second Language Writing
8%
Raters
8%
Rating
8%
Narrative Text
8%
Paragraph
8%
Language
8%
Multidimensional Analysis
8%
Evaluation
7%
Strategy Instruction
7%
Strategy Use
7%
Network Analysis
7%
Sophistication
7%
Learning Environment
7%
Linguistic Analysis
6%
Elaboration
6%
English People
6%
Discourse Processing
6%
Paraphrase
6%
Prompts
6%
Familiarity
6%
Computational Linguistics
6%
Experiment
6%
Text Analysis
6%
Mathematics
Intelligent Tutoring Systems
64%
Cohesion
44%
Text
42%
Network Analysis
30%
Learning
29%
Game
27%
Strategy
27%
Learning Environment
22%
Training
21%
Natural Language
18%
Performance
16%
Scoring
16%
Skills
16%
Self-assessment
14%
Game-based Learning
14%
Summarization
13%
Recurrent Neural Networks
13%
Predict
12%
Language
11%
Model
10%
Evaluation
10%
Semantics
10%
Semantic Similarity
9%
Pre-test
9%
Discourse
9%
Linguistics
9%
Machine Learning
8%
N-gram
8%
Individual Differences
8%
Interaction
7%
Computer-supported Collaborative Learning
7%
Teaching
7%
Human
7%
Education
7%
Visualization
6%
Module
5%
Corpus
5%
Knowledge
5%
Prediction
5%
Serious Games
5%
Experiment
5%
Social Sciences
comprehension
100%
linguistics
40%
student
34%
semantics
28%
group cohesion
27%
learning
21%
discourse
20%
writer
19%
knowledge
18%
literacy
18%
coherence
18%
performance
17%
computational linguistics
15%
instruction
15%
network analysis
13%
evaluation
12%
learning environment
12%
tutor
11%
expert
10%
vocabulary
10%
narrative
10%
classroom
9%
school grade
9%
genre
9%
experiment
8%
text analysis
8%
interaction
8%
rating
8%
visualization
7%
interference
7%
time
7%
sociogram
6%
scenario
6%
cognition
5%
construct validity
5%
educational technology
5%
evidence
5%
speaking
5%