Calculated based on number of publications stored in Pure and citations from Scopus
20052021

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  • 2018

    The impact of game-based design on visitor engagement with a science museum app

    Nelson, B., Bowman, C., Bowman, J. & Kim, Y., Jan 1 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., Vol. 2018-October. p. 479-486 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Scopus citations
  • The role of immersive virtual environments in raising science self-efficacy

    Ketelhut, D. J. & Nelson, B., 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., p. 281-287 7 p. (Proceedings of the European Conference on Games-based Learning; vol. 2018-October).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    3 Scopus citations
  • 2016

    Blending formal and informal learning environments: The case of SAVE science

    Ketelhut, D. J. & Nelson, B., 2016, Proceedings of the 10th European Conference on Games Based Learning, ECGBL 2016. Boyle, L., Boyle, L., Connolly, T. M. & Connolly, T. M. (eds.). Dechema e.V., p. 314-318 5 p. (Proceedings of the European Conference on Games-based Learning; vol. 2016-January).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • 2014

    Design and gender in immersive learning environments

    Ketelhut, D. J., Nelson, B., Bergey, B. & Ryu, M., 2014, Proceedings of the European Conference on Games-based Learning. Busch, C. (ed.). Dechema e.V., p. 265-271 7 p. (Proceedings of the European Conference on Games-based Learning; vol. 1).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Scopus citations
  • 2010

    Finding essential complexity for learning in virtual worlds

    Erlandson, B. E., Nelson, B. & Denham, A. R., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 300-301 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Presence, Piaget's stages of development and middle school children participation in an immersive virtual game environment

    Schifter, C. C., Ketelhut, D. J. & Nelson, B. C., Dec 1 2010, Proceedings of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2010. p. 79-86 8 p. (Proceedings of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2010).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Reviving Dewey's "reflective thinking" Framework for the design of problems in virtual learning environment-based assessments of content and inquiry

    Majerich, D. M., Ketelhut, D. J., Schifter, C. S., Nelson, B. & Kim, Y., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 358-359 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Sources of evidence for embedded assessment in immersive games

    Nelson, B., Erlandson, B. & Denham, A., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 286-287 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • SURGE: Integrating Vygotsky's spontaneous and instructed concepts in a digital game?

    Clark, D. B., Nelson, B., D'Angelo, C. A., Slack, K. & Martinez-Garza, M., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 384-385 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    8 Scopus citations
  • Terra Nova toward Terra Firma: Data on games for science learning

    Clark, D. B., Martinez-Garza, M., Enyedy, N., Steinkuehler, C., Squire, K., Jan, M., Hickey, D. T., Danish, J., Kwon, E. J., Filsecker, M. K., Nelson, B., D'Angelo, C. M., Slack, K., Kim, Y., Foshee, C., Ketelhut, D. J., Schifter, C., Mudegowder, D., Majerich, D., Wills, M., & 10 othersShelton, A., McCormack, P., Kane, T., Freeman, Z., Klopfer, E., Zhang, C., Perry, J., Sheldon, J., Clarke-Midura, J. & Garduno, E., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 244-251 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Using immersive virtual environments to assess science content understanding: The impact of context

    Ketelhut, D. J., Nelson, B., Schifter, C. C. & Kim, Y., Dec 1 2010, Proceedings of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2010. p. 227-230 4 p. (Proceedings of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2010).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Scopus citations
  • Using visualization to link abstract science and everyday experience

    Linn, M. C., Shen, J., Chang, H. Y., Tsai, K. C., Chiu, J. L., Clark, D. B., Nelson, B., D'Angelo, C. M., Slack, K., Martinez, M., McElhaney, K. W., Enriquez, R., Varma, K., Wiebe, E. N., Carter, M., Minogue, J., Madden, L., Bedward, J. & Zhang, H. Z., 2010, Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences. Vol. 2. p. 228-235 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • 2009

    Save Science: Presence theory and virtual games

    Schifter, C. C., Ketelhut, D. J. & Nelson, B., Dec 1 2009, IADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2009. p. 425-428 4 p. (IADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2009).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Virtual environments for situated science assessment

    Ketelhut, D. J., Nelson, B. & Schifter, C. C., Dec 1 2009, IADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2009. p. 507-508 2 p. (IADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2009).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Scopus citations
  • 2008

    Rethinking pedagogy: Using multi-user virtual environments to foster authentic science learning

    Ketelhut, D. J., Clarke, J., Nelson, B. & Dukas, G., 2008, Computer-Supported Collaborative Learning Conference, CSCL. PART 1 ed. p. 438-445 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Scopus citations
  • 2007

    Exploring embedded guidance and self-efficacy in educational multiuser virtual environments

    Nelson, B. & Ketelhut, D. J., Jan 1 2007, CSCL 2007 - Computer Supported Collaborative Learning Conference 2007: Mice, Minds, and Society. PART 2 ed. International Society of the Learning Sciences (ISLS), p. 544-546 3 p. (Computer-Supported Collaborative Learning Conference, CSCL; vol. 8, no. PART 2).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Scopus citations